- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Tue, 20 Mar 2012 15:08:37 -0400
On 3/20/12 3:00 PM, James Robinson wrote: > If we are adding new APIs for manipulating the backing directly, can we > make them asynchronous? This would allow for many optimization > opportunities that are currently difficult or impossible. You mean like not blocking the world on the readback? That would indeed be very nice. The question is what happens if drawing happens after the getImageData call... Or for that matter after the putImageData call (though I suspect there's less need for putImageData to be async). -Boris
Received on Tuesday, 20 March 2012 12:08:37 UTC