- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Mon, 23 Apr 2012 21:18:47 -0400
On 4/23/12 5:57 PM, Charles Pritchard wrote: > Currently, if you want to do "fast" operations on a Canvas, you need to > load it into WebGL and use GLSL to do your quick vector math. > It'd be nice to see a math object for Typed Arrays with similar power. http://software.intel.com/en-us/articles/opencl-river-trail/ is worth looking at in this context. -Boris
Received on Monday, 23 April 2012 18:18:47 UTC