- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Wed, 18 Apr 2012 00:12:49 -0400
On 4/17/12 6:32 PM, Darin Fisher wrote: > In Chrome at least, getImageData() doesn't actually block to fetch pixels. > The thread is only blocked when the first dereference of the pixel buffer > occurs. How does that interact with paints that happen after the getImageData call? Or is the point that you send off an async request for a pixel snapshot but don't block on it returning until someone tries to reach into the pixel buffer? -Boris
Received on Tuesday, 17 April 2012 21:12:49 UTC