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[whatwg] Canvas 2D context proposal: point/linear filtering modes

From: Boris Zbarsky <bzbarsky@MIT.EDU>
Date: Fri, 28 Oct 2011 21:15:35 -0400
Message-ID: <4EAB53B7.5070700@mit.edu>
On 10/28/11 3:26 PM, Ashley Gullen wrote:
> Overall, I think this proposal is very simple, straightforward to
> standardise and implement, genuinely useful, and would significantly
> encourage 2D gaming in HTML5 for comparitively little effort. Is it
> possible that this could be included in the standard? Any
> comments/suggestions/vendor-specific extensions I've missed?

There is experimental support for this in Gecko at the moment via the 
boolean mozImageSmoothingEnabled property on the 2d context.  At the 
time this was added there was talk about getting more feedback from this 
group; not sure whether that ever happened.

I would be curious to know whether this property solves your use cases.

I do think we should add some capabilities to at least force 
nearest-neighbor interpolation; this is a commonly requested feature.

-Boris
Received on Friday, 28 October 2011 18:15:35 UTC

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