- From: Mark Callow <callow_mark@hicorp.co.jp>
- Date: Fri, 08 Jul 2011 19:32:24 +0900
On 08/07/2011 11:54, James Robinson wrote: > True. On OS X, however, the CoreVideo and CoreAudio APIs are specified to > use a unified time base (see > http://developer.apple.com/library/ios/#documentation/QuartzCore/Reference/CVTimeRef/Reference/reference.html) > so if we do end up with APIs saying "play this sound at time X", like Chris > Roger's proposed Web Audio API provides, it'll be really handy if we have a > unified timescale for everyone to refer to. If you are to have any hope of synchronizing a set of media streams you need a common timebase. In TV studios it is called house sync. In the first computers capable of properly synchronizing media streams and in the OpenML specification it was called UST (Unadjusted System Time). This is the "monotonic uniformly increasing hardware timestamp" referred to in the Web Audio API proposal. Plus ?a change. Plus ?a m?me. For synchronization purposes, animation is just another media stream and it must use the same timebase as audio and video. Regards -Mark
Received on Friday, 8 July 2011 03:32:24 UTC