- From: Glenn Maynard <glenn@zewt.org>
- Date: Tue, 15 Feb 2011 19:30:20 -0500
On Tue, Feb 15, 2011 at 7:01 PM, Silvia Pfeiffer <silviapfeiffer1 at gmail.com> wrote: > I would prefer if we could stick with a line based approach to this > issue and something that can be resolved without having to look at a > style sheet. If we do it this way, it doesn't become a pre-processor > type comment any more and leaks everywhere, which can be a real > nuisance, in particular for players that won't interpret the classes > and only strip the <c> tags. I'm referring to a specific, real-world use case: being able to put comments in the middle of a cue, typically editing notes. This is one of the reasons why I don't like the idea of line-based comments. I suggested the above as another possible way to handle that use case, not as a generic way to write comments, since it could only be used within cue text. The ability to display these notes inline while viewing the captions is very useful--it's something I've specifically wanted in the past with other caption formats. In fact, this would allow different editors to mark their comments, in order to, for example, display comments by different editors in different colors. <c.glenn>...</c> It's annoying that players not supporting CSS would display these by default. It's not hard, in principle, to deal with it: add a node type identical to <c>, but with a default of "display: none" (and maybe an extra implicit class name, for CSS matching), eg. <x.glenn>...</x>. I doubt it's worth the spec noise, though; stripping the comments for distribution is a simple workaround, if not exactly ideal. -- Glenn Maynard
Received on Tuesday, 15 February 2011 16:30:20 UTC