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[whatwg] Canvas stroke alignment

From: Nick <nickstakenburg@home.nl>
Date: Fri, 23 Jul 2010 18:14:04 +0200
Message-ID: <4C49BFCC.7050401@home.nl>
Nice, less math.

I think the outside alignment approach will only work on paths that have 
a 100% opacity fill.

The off-screen rectangle approach could work with opacity but it has the 
same problem with transparent pixels between the stroke and the fill as 
you'd get with a custom path once it curves.

It would be nice if Canvas took care of stroke alignment so we can get 
rid of the hacks and limitations those bring along.

--
Nick


Op 20-7-2010 19:36, David Flanagan schreef:
> Nick wrote:
>> Canvas would benefit from a way to set stroke alignment. With the 
>> only available alignment being center, which is not very useful, 
>> custom paths have to be drawn to mimic inside and outside stroke 
>> alignment. That workaround may give unwanted transparency on pixels 
>> between a path and its stroke path once a path goes diagonal or curves.
>>
>> Having Canvas take care of stroke alignment (center, inside and 
>> outside) by adding something like strokeAlign can fix these 
>> transparency problems and makes adding strokes a lot easier and more 
>> useful.
>>
>> -- 
>> Nick Stakenburg
>>
>
> Currently for inside alignment, I think you can do this, with no 
> computation of custom path:
>
> c.save();
> c.clip();
> c.lineWidth *= 2;
> c.stroke();
> c.restore();
>
> Outside alignment is easy if you're also going to fill the path, of 
> course.  But if you want to leave the inside of the path untouched you 
> could do something like this, I think:
>
> var url = canvas.toDataURL();  // Back up canvas content
> var img = document.createElement("img");
> img.src = url;
> c.save();
> c.linewidth *= 2;
> c.stroke();
> c.clip();
> c.drawImage(img, 0, 0);  // Restore original bitmap inside the path
> c.restore();
>
> You can't use getImageData()/putImageData() for this, since they 
> ignore the clipping region.
>
> Another approach for outside stroke alignment, if you know the 
> directionality of your path would be to turn the path inside out by 
> drawing an off-screen rectangle around the canvas in the opposite 
> direction.  Then the outside of your path becomes the inside of the 
> new path and you can use the technique above for inside alignment...
>
>     David
>
Received on Friday, 23 July 2010 09:14:04 UTC

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