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[whatwg] <model/>: A 3D Equivalent to <img/>

From: Brian Blakely <anewpage.media@gmail.com>
Date: Mon, 2 Nov 2009 18:41:10 -0500
Message-ID: <d7e38f950911021541j64580247m4ed7a7f6a3e3fc67@mail.gmail.com>
Additional clarification on this proposal:

A "model" Element Never Becomes a Wafer

Right now, if you try to act on conventional HTML elements with 3D
CSS, those elements become wafers.

See here: http://webkit.org/blog/386/3d-transforms/

One of the primary goals of embedding a 3D object (even a static,
non-interactive one) is that it can be rotated and translated in CSS
without losing its dimensional properties.  "globe.xml" will always
appear round, at any rotation degree, rather than like a cracker, as a
<canvas/> or <img/> would.

-Brian MB
Received on Monday, 2 November 2009 15:41:10 UTC

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