- From: ddailey <ddailey@zoominternet.net>
- Date: Mon, 4 May 2009 18:16:50 -0400
> On Thu, 30 Apr 2009 21:15:04 +0200, Ian Hickson <ian at hixie.ch> wrote: >> As far as I can tell this doesn't require any changes to HTML5, since the >> same applies here as applies to a regular <img>, right? Anne van Kesteren replied: > Maybe you misunderstood, but the request was not about <img> referencing > SVG, but passing an SVGSVGElement object directly to drawImage() and > friends. Maybe I misunderstood (or, more precisely, I am about to state my probable misunderstanding): Does this mean for example, that the author could take a chunk of <svg> code or its equivalent and pass it to canvas.drawImage() (and friends) and then have a raster version in JavaScript of the <svg> ? If so, then would that not allow, client-side, things like interrogating pixel values at point (x,y) within an SVG? That's something I'd like to see. I understand that if done improperly this can yield security problems across domains, but it seems in this case we're only talking one domain. David
Received on Monday, 4 May 2009 15:16:50 UTC