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[whatwg] rename CanvasPixelArray

From: Calogero Alex Baldacchino <alex.baldacchino@email.it>
Date: Fri, 23 Jan 2009 18:11:07 +0100
Message-ID: <4979FA2B.8070704@email.it>
Anne van Kesteren ha scritto:
> Wouldn't it make more sense to give this a more generic name, just 
> like the object it is associated with? That way we can later reuse it 
> for <img> elements and the like (if we want) without it having to look 
> silly and poorly thought out like the rest of the platform. :-P (E.g. 
> ImagePixelArray.)
>
>

Other elements would need a rendering context anyway, thus the same 
reasoning could be applied to CanvasRenderingContext2D, CanvasGradient 
and CanvasPattern. Perhaps the best way to generalize their name is to 
remove the "Canvas" part (or changing it into "Graphics" or the alike -- 
both PixelArray and ImagePixelArray could be fine). However, "canvas" 
might be enough generic, when thinking to a graphics context, to be 
referred to whatever object allowing custom rendering without any 
confusion or poor association (like saying that a <canvas> is the main 
element for custom/dynamic rendering and that other elements might use 
the Canvas framework to provide similar capabilities). Personally, I'm 
fine with both choices.

WBR, Alex
 
 
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Received on Friday, 23 January 2009 09:11:07 UTC

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