- From: Hugh Guiney <hugh.guiney@gmail.com>
- Date: Sat, 12 Dec 2009 23:40:07 -0500
On Sat, Dec 12, 2009 at 9:57 PM, Nils Dagsson Moskopp <nils-dagsson-moskopp at dieweltistgarnichtso.net> wrote: > What about a simple drop-down beside an embedded media resource ? That would require either JS, so people with it turned off wouldn't get the same benefit, or a form, in which case you need a server-side script to handle it and a page refresh for every video. You *could* prompt only once, store the preference server-side, and apply it to all videos on the site. But let's say a user-agent supports both codec X and codec Y. A user may want high-quality codec X videos if they're available, but low-quality codec Y videos if they're not, because codec Y slows down their computer at higher bit rates. If you only have a codec Y-encoded version of your video, giving them the "high quality" version, even if they've chosen that, will hurt their browsing experience. You could indicate the codec in text, but that's redundant information if it's already been specified in @type; plus it's not going to be relevant to everyone as some people don't even know what a codec is. > Specifying a bit rate would be vastly more appropriate IMO. Not everyone knows the bit rate of their video files. Most simple video authoring tools prompt for as little as "Input Filename" and "Output Filename" with a "Convert" button on the bottom. Using a relative scale means that authors can infer a perceived quality based on the image itself. Bear in mind also that the same bit rates can result in differently-perceived quality depending on the codec. A 4 Mb/s MPEG-4 may look better than a 4 Mb/s MPEG-2, etc. So comparing bit rate values without also comparing type values and knowing ahead of time what those values conjoined infer is pointless. Additionally, some bit rates are variable, so they don't have a single value to represent them unless you take the average. On Sat, Dec 12, 2009 at 10:06 PM, Aryeh Gregor <Simetrical+w3c at gmail.com> wrote: > The usual tactic taken by popular video sites today is to provide > multiple quality levels, serve one by default, and give the user an > option to choose their preferred quality level. For Flash video, you > might use some kind of Flash script, while for HTML video, you'd use > JavaScript and/or hyperlinks, but the effect is pretty much the same. > HTML video seems to be precisely on par with Flash video in this > regard right now. With the exception that Flash does not need separate components to be active to sustain that functionality. You can toggle quality in Flash without any server- or client-side scripts at all. You may need ActionScript in some cases, but that's an integral part of Flash, whereas JavaScript, PHP, etc. are not integral parts of HTML. > I don't think the proposed syntax is useful if you use a > floating-point number with no fixed scale for quality. Different > sites would use the same number to mean different things, so users > couldn't usefully specify a global preference. But that is exactly how content negotiation in HTTP already works. You can specify, server-side, that you prefer sending GIFs to JPEGs, so if you have both and a user doesn't tell you what they want, they get a GIF. If they explicitly state they want a JPEG though, then they get a JPEG. It could be that some sites only encode low-quality JPEGs with tons of artifacts that look horrible, but that's their fault, not the negotiation system's. And, as stated, bit rates are even less reliable. > I'm not sure the benefit of permitting quality preferences to be set > across all sites would end up being worth it. Users are probably > happy enough setting them per site, especially since different sites > might have better or worse video for a given bitrate (or any > artificial quality metric you might think up). I for one would rather not go to such trouble. Can you imagine going to every site you visit and specifying that you want XHTML instead of HTML, rather than just specifying "application/xhtml+xml;q=1.0,text/html;q=0.0," in your request headers? I don't see why embedded media selection should be any different from regular media selection.
Received on Saturday, 12 December 2009 20:40:07 UTC