- From: timeless <timeless@gmail.com>
- Date: Fri, 24 Oct 2008 15:44:11 +0200
Sounds like what you really want is an audio/video stiching api so that you could concatenate a second sound track and achieve a smooth transition. On 10/23/08, Maciej Stachowiak <mjs at apple.com> wrote: > > On Oct 14, 2008, at 5:40 PM, Ian Hickson wrote: > >> >> There is no way to say "loop forever" right now primarily because >> doing so >> would mean complicating the syntax of the playcount attribute to be >> not >> just a number. You can work around it with script (just add >> onended="currentTime=0" to the <video> element). > > This would lead to perceptible glitches in looped audio, compared to > being able to represent the looping to the media framework. > >> To be honest I'm not really convinced we need the looping feature at >> all. >> It seems like we should drop this from the current version. What >> benefit >> does it bring? Is looping really that common? If we got rid of it we >> could >> find better ways of picking the start time. > > For example: I think looped audio would be a common thing for games to > want to do, and they wouldn't want it to glitch when it loops. > > Regards, > Maciej > > -- Sent from Gmail for mobile | mobile.google.com
Received on Friday, 24 October 2008 06:44:11 UTC