[whatwg] Audio canvas?

As others have pointed out, I think you're asking for a new element, 
where you can 'draw' audio as well as pre-load it, just like canvas 
where you can load pictures and also draw them.  This is not the 
<audio> element, any more than canvas is the <img> element.

It's an interesting idea, but you'd have to answer 'what are your 
drawing primitives', and so on.  More, when creating visual content, 
you are drawing on spatial axes, whereas in audio you are creating or 
modifying samples, which lie themselves on a temporal axis.

I'm guessing that something like MIDI would be drawing primitives, 
but overall this idea would seem to need a lot of working out...
-- 
David Singer
Apple/QuickTime

Received on Wednesday, 16 July 2008 10:52:11 UTC