- From: Karl Dubost <karl@w3.org>
- Date: Mon, 1 Sep 2008 12:20:42 +0900
Le 29 ao?t 2008 ? 23:04, Henri Sivonen a ?crit : > Also, having more metadata leads to UI clutter and data entry > fatigue that alienates users. In the past, I worked on a content > repository project that failed because (among other things) the > content upload UI asked for an insane amount (a couple of screenfuls > back then; probably a screenful today) of metadata when it didn't > occur to system specifiers to invest in full text search. More > metadata isn't better. Instead, systems should ask for the least > amount of metadata that can possibly work (when the metadata must be > entered by humans as opposed to being captured by machines like EXIF > data). See also > http://www.w3.org/QA/2008/08/the-digital-stakhanovite hehe. This was a-good-try-but-mischaracterization-from-the-ministry-of- truth to associate this article with the rants on metadata :) Let's clarify. What I explain in the article is not the volume of metadata, but the volume of items and the context of usage. 1. Extract anything you can from the data itself (exif, iptc, xmp, modifications, date) 2. Give a possibility in the UI to modify or add data. In a business environment, you might have to give metadata about a work. I do it in my every day job. I give titles to my emails, I put comments in my cvs commits, etc. etc. These are all constraints. Not adding the data would still work technically. For my own personal photo, I don't (want/have) time to put plenty of metadata. And that's fine. I do though bulk metadata at a regular pace, for location (ex: all these selected photos have been taken in Taiwan with the help of GUI tools. Yes tools save my life). Having a UI cluttered with fields to enter is not a failure of metadata, it is a failure of the project in the social and business constraints of the project. -- Karl Dubost - W3C http://www.w3.org/QA/ Be Strict To Be Cool
Received on Sunday, 31 August 2008 20:20:42 UTC