- From: Eric Seidel <eric@webkit.org>
- Date: Fri, 8 Aug 2008 17:04:47 -0700
Nevermind: If the image argument is an HTMLImageElement object whose complete attribute is false, then the implementation must raise an INVALID_STATE_ERR exception. -eric On Fri, Aug 8, 2008 at 5:03 PM, Eric Seidel <eric at webkit.org> wrote: > http://www.whatwg.org/specs/web-apps/current-work/#createpattern > > Notes that: > The first argument gives the image to use as the pattern (either an > HTMLImageElement or an HTMLCanvasElement). Modifying this image after > calling the createPattern() method must not affect the pattern. > > What does this mean for images which are not yet fully loaded from the > network? Safari's current behavior is that the pattern will draw the > image with as much data as we know about that network resource *at the > time the pattern is drawn*. Instead of at the time the pattern is > created (as the spec seems to imply). Meaning if you're a web author, > and you don't bother to listen for Image load events, if your user is > on a slow network, each time you draw your pattern, you'll have > slightly more of the image until it completes. > > I can disable this feature of Safari (make it so that > "createPattern()" creates a copy of the image, in whatever loaded > state it may be), or we can change the spec to say that incremental > loading images do not count as "modifying the image after calling > createPattern()". > > Thoughts? > > -eric >
Received on Friday, 8 August 2008 17:04:47 UTC