- From: Simon Fraser <smfr@mac.com>
- Date: Thu, 07 Aug 2008 15:52:17 -0700
On Aug 7, 2008, at 12:23 PM, Charles Iliya Krempeaux wrote: > Hello, > > On Thu, Aug 7, 2008 at 12:11 PM, Jonas Sicking <jonas at sicking.cc> > wrote: > Dave Singer wrote: > At 20:10 +1200 7/08/08, Chris Double wrote: > On Thu, Aug 7, 2008 at 6:20 PM, Ian Hickson <ian at hixie.ch> wrote: > On Thu, 7 Aug 2008, Biju Gm at il wrote: > > On Thu, Aug 7, 2008 at 1:49 AM, Ian Hickson <ian at hixie.ch> wrote: > > playbackRate is the right way to do it, but maybe Firefox doesn't > yet > > support it. > > So can I assume HTML5 spec also allow playbackRate to be negative > value. > ie to support go backward at various speed.... > > Yes. > > Would you expect the audio to be played backwards too? > > I think that's extra credit and optional. As you say, even with > audio coded in independent frames you have to flip the samples, > which is a pain. For audio with forward dependencies, correct > decoding means decoding forwards and then flipping whole chunks of > timeline (though AAC doesn't suffer too badly if you don't do this, > by the way). > > Honestly, this seems useless enough that the spec should just say > that when playback is less than 0 sound should be turned off. I'd > hate to see engineers working on this just because "the spec says it > should work that way". > > I don't think turning sound off is a good idea. > > This feature would be used to implement "scrubing". Like what you > see in Non-Linear Editors... for making movies, etc. (I.e., > grabbing the "position handle" of the player, and moving it forwards > and backwards through the video, and varying speeds, to find what > you are looking for.) > > In those types of applications, the audio is on. And it is > important for usability, for the video editor to hear the sound. But those applications are not na?vely playing the sound at the current playback rate; they are grabbing little snippets of audio samples from the current playhead position, and playing them at normal rate. I don't think the spec should go into this much detail about what happens to audio when rate != 1. Simon -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.whatwg.org/pipermail/whatwg-whatwg.org/attachments/20080807/017aa1a2/attachment.htm>
Received on Thursday, 7 August 2008 15:52:17 UTC