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[whatwg] Offline Web Apps

From: Ian Hickson <ian@hixie.ch>
Date: Thu, 13 Sep 2007 20:59:23 +0000 (UTC)
Message-ID: <Pine.LNX.4.64.0709132056280.18891@dhalsim.dreamhost.com>
On Thu, 13 Sep 2007, Aaron Boodman wrote:
> 
> The bugzilla scenario is a good one. Someone wants to offline-enable 
> bugzilla. They could rewrite bugzilla to use fragment identifiers 
> instead of querystrings, but then bug shortcuts on the web would not 
> work with the offline-enabled application. They couldn't really cache 
> all possible pages (there are lots of bugs, and that would be really 
> inefficient). I suppose you could have each bug page be a separate 
> application, and cache each one as it is viewed online, but this is 
> really wasteful, and more importantly, bug shortcuts won't work offline 
> unless you have previously visited them.

Ok, but what are you proposing to _solve_ this? There's no difference 
between the following two models as I see it:

  * Download an HTML page for each bug

  * Download a single page to generate the bug pages plus one data 
    page per bug

...except that the former will mean there's no difference between online 
and offline, and the latter will mean there _is_ a difference between 
online and offline, which will bring in its associated sets of bugs.

I don't understand how you would expect the client-side server idea (the 
parsing of server-side URIs on the client) to work. It would be helpful to 
see actual sample code, maybe.

-- 
Ian Hickson               U+1047E                )\._.,--....,'``.    fL
http://ln.hixie.ch/       U+263A                /,   _.. \   _\  ;`._ ,.
Things that are impossible just take longer.   `._.-(,_..'--(,_..'`-.;.'
Received on Thursday, 13 September 2007 13:59:23 UTC

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