- From: Ian Hickson <ian@hixie.ch>
- Date: Fri, 12 Oct 2007 22:03:48 +0000 (UTC)
On Wed, 21 Mar 2007, Robert Brodrecht wrote (in response to Apple's proposal, quoted): > > > > If the presentation of timed media by the user agent has been disabled, if > > the resource has an unsupported type, or if the preparations for its > > presentation fail either because of a protocol failure or because the format > > of the media is unrecognized, the user agent must fire an error event on the > > element and display the element's fallback content, if available. > > So, we have some fallback control. That is good, as it is lacking from > WHAT WG at the moment and was something I'm concerned about. This is > how I intuitively felt it should work. I'm glad that is specified. The way the <video> element now works in the HTML5 proposal is not quite this -- the fallback is only used if the browser doesn't support <video> at all, not if it doesn't support the codec. The primary reasons for this is to stop the bouncing around of content. This is similar to how <iframe> works. Fallback to different formats is provided via <source>. > > The controller attribute is a boolean attribute. If the attribute is > > present, the user agent must display a user interface which allows the > > user to control the media element. The height attribute on the element > > does not include the size of the controller, it is the size of the > > video element only > > I like being able to specify this, but the height of the controller needs to: > > 1) Be set normatively in this specification. If the height of the > controller area changes across browsers, it's going to be a source of > irritation for developers. > > 2) Be set in CSS (as well as positioning options... I'd guess through a > pseudo element like :controller?). We'll address this in the rendering section in due course. > > When the src attribute is set, the user agent must immediately begin > > to download the specified resource unless the user agent cannot > > support video/audio, or its support for video/audio has been disabled > > One reason I like YouTube is that the download is user-initiated. If I > include YouTube content on my site, they see a nice thumbnail from the > video and a big play button. If they are on dial-up, they don't have to > download it. Autodownload, to me, is flawed. I know I can set up the > image and video stuff with JavaScript to work like YouTube. But if the > user DOESN'T have JavaScript on, they are stuck with nothing. I would > love to see an "autodownload" attribute to complement "autoplay" or use > "autoplay=0" to disable the auto download. A way to add a thumbnail > would be nice while not auto downloading. The spec has an autoplay="" attribute now, and can stall downloading the content for as long as the user desires. > > The DOM attribute currentRate is the rate at which a media element is > > currently playing. > > I'm guessing this would be in frames per second? Is it the frames per > second it is playing or the available frames per second encoded in the > video? In the spec it's a multiple of the native rate. On Thu, 22 Mar 2007, Chris Double wrote: > > > > Looping is useful for more presentational uses of video. Start and end > > time are useful in case you want to package a bunch of small bits of > > video in one file and just play different segments, similar to the way > > content authors sometimes have one big image and use different > > subregions. Or consider looping audio, or a single audio file with > > multiple sound effects. These are two examples. > > Could the looping be done via javascript rather than having explicit > support for it with loopStartTime, etc? If an event is raised when the > video reaches endTime then event handler could then restart it. On Sat, 24 Mar 2007, Kevin Marks wrote: > > For smooth looping, you need to have the next buffer ready and cued up > when the previous one finishes. Doing this consistently with a roundtrip > through javascript events is going to stutter or gap. For video at > 30fps, you can make the interval, but audio at 48khz means you are more > likely to hear a click or gap. The spec now does it declaratively. On Wed, 21 Mar 2007, Eric Carlson wrote: > > > > I'm guessing this would be in frames per second? Is it the frames per > > second it is playing or the available frames per second encoded in the > > video? > > No, it is a multiple of the file's intrinsic (or "natural") rate. > "Frames per second" loses meaning quickly with digital media files, > where individual frames can have arbitrary duration (true even for > animated GIF files). Right. -- Ian Hickson U+1047E )\._.,--....,'``. fL http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
Received on Friday, 12 October 2007 15:03:48 UTC