[whatwg] The truth about Nokias claims

> They are not easy ways forward, I agree.
> How would _you_ recommend addressing Apple's requirements while still 
> addressing the requirements of the rest of the community?
>
>   
I would recommend that Apple and Nokia follow the example set by 
Goomplayer (and others) by allowing users to download codecs on-demand 
from third-party providers (like Sourceforge). This puts the risk 
squarely in the users court and better yet allows Safari/Quicktime to 
adapt to new codecs in the future. It may be my foggy memory but last I 
checked Quicktime could already do this. If such a time comes that the 
patent risk is resolved they could bundle it then. However, most media 
players are bloated enough without bundling every codec so it's really a 
win for everybody.

If this still wasn't enough then they could join a patent pact with 
other large vendors to provide a mutual defense / shared liability fund. 
If Ogg was under threat they'd probably get the FFII to help them fight 
it pro-bono.

>> > THESE THINGS ARE IMPOSSIBLE! THEY ARE NOT OPTIONS!
>>     
>
> As it says in my .signature -- things that are impossible just take 
> longer.
>   
Yes that's very cute but it's poor policy. That kind of thinking leads 
kids to buy "Sea Monkeys" and jump off bridges wearing capes. When they 
grow up they lose their savings playing the lottery. It is not 
impossible to hope that the majority of vendors will grudgingly accept 
Ogg (in some form or another). It is impossible to expect anything to 
happen while some of the complainants have clear conflicts of interest 
and the sticking point is 'unknown patents' and the goal is 'everybody 
happy'. I really hope Apple will accept that 'submarine patents' are a 
risk of doing business, just as I still go to work each day even though 
I could get hit by a bus.

Shannon

Received on Saturday, 15 December 2007 02:14:52 UTC