- From: Mathieu Henri <p01@opera.com>
- Date: Wed, 18 Oct 2006 21:27:34 +0200
On Wed, 18 Oct 2006 20:52:35 +0200, Gervase Markham <gerv at mozilla.org> wrote: > Alfonso Baqueiro wrote: >> The canvas component is very promising, but the lack of drawString >> method could be a great error for its success, this lack is a huge >> limitation, how could you resolve this problem? > > I've suggested this in the past as a solution to this problem: why not > have a drawElement(elem) parameter? > > That way, you could build an accessible, readable version of the content > inside the <canvas> tag, as alternative content, and copy labels or > anything else into the <canvas> itself with drawElement(label). So the > same content serves both as the accessible version and the used version. > > This would give us great flexibility, because the text you do have is > controlled with all the power of the existing CSS and browser font > model, obviating the need for font controls or font objects on the > <canvas> API - which would inevitably be not as good as the CSS ones. > And if browsers acquire downloadable font support, so does canvas. > > I would speculate wildly that it might even be easy to implement too. > After all, I'm sure browsers have the ability to render the contents of > a <div> tag to a drawing buffer... Indeed, adding a something like the toDataURL( [MIMEType] ) method on the HTMLelement object would make our life so much easier and open a whole new range of possibilities. -- Mathieu 'p01' HENRI JavaScript developer, Opera Software ASA
Received on Wednesday, 18 October 2006 12:27:34 UTC