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[whatwg] Still beating the drawString() dead horse...

From: Stefan Haustein <sh@kobjects.org>
Date: Mon, 13 Nov 2006 23:34:03 +0100
Message-ID: <4558F2DB.4090108@kobjects.org>

I have tried to sum up the requirements for 
CanvasRenderingContext2D.drawString() at

The page contains an API proposal based on the Font/TextStyle object 
approach that
meets all those requirements, and also some motivation why I have 
implemented this
approach and not one of the alternatives discussed here.

Best regards,
Received on Monday, 13 November 2006 14:34:03 UTC

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