- From: Vladimir Vukicevic <vladimirv@gmail.com>
- Date: Tue, 16 May 2006 01:25:01 -0700
On 4/26/06, Ian Hickson <ian at hixie.ch> wrote: > ImageData getImageData(in float x, in float y, in float w, in float h); > void drawImageData(in float x, in float y, in ImageData d); I'm about to implement this as suggested; however, I'd call the second function here "putImageData" instead of "drawImageData"; draw implies an actual drawing operation, similar to drawImage, that would be affected by (at least) the current compositing operator. What's actually happening is a direct replacement of the pixel data in the given region, so that could be confusing. (If someone does want the operator to be involved they can use an offscreen canvas to call putImageData on and drawImage that in.) - Vlad
Received on Tuesday, 16 May 2006 01:25:01 UTC