- From: Dean Jackson <dean@w3.org>
- Date: Thu, 5 Jan 2006 23:56:09 +1100
On 31/12/2005, at 7:17 AM, Erik Arvidsson wrote: > Hi, > > I might have missed something but why isn't there a generic > transform method for the CanvasRederingContext2D. Currently there > are scale, rotate and translate. Adding a generic transform might > make a few things easier. > void translate(in float m11, in float m12, in float m21, in float > m22); > void translate(in float m11, in float m12, in float m21, in float > m22, in float dx, in float dy); > s/translate/transform/ and I don't think it's worth having the first method. Otherwise +1 - very useful method (and nearly every 2d graphics API similar to canvas has this). Dean > where the arguments are the numbers in the transformation matrix > > m11 m12 dx > ( m21 m22 dy ) > 0 0 1 > > dx and dy are 0 when left out > > -- > erik >
Received on Thursday, 5 January 2006 04:56:09 UTC