- From: Erik Arvidsson <erik@eae.net>
- Date: Fri, 30 Dec 2005 12:17:36 -0800
Hi, I might have missed something but why isn't there a generic transform method for the CanvasRederingContext2D. Currently there are scale, rotate and translate. Adding a generic transform might make a few things easier. void translate(in float m11, in float m12, in float m21, in float m22); void translate(in float m11, in float m12, in float m21, in float m22, in float dx, in float dy); where the arguments are the numbers in the transformation matrix m11 m12 dx ( m21 m22 dy ) 0 0 1 dx and dy are 0 when left out -- erik
Received on Friday, 30 December 2005 12:17:36 UTC