- From: Erik Arvidsson <erik@eae.net>
- Date: Fri, 30 Dec 2005 12:17:36 -0800
Hi,
I might have missed something but why isn't there a generic transform
method for the CanvasRederingContext2D. Currently there are scale,
rotate and translate. Adding a generic transform might make a few things
easier.
void translate(in float m11, in float m12, in float m21, in float m22);
void translate(in float m11, in float m12, in float m21, in float m22,
in float dx, in float dy);
where the arguments are the numbers in the transformation matrix
m11 m12 dx
( m21 m22 dy )
0 0 1
dx and dy are 0 when left out
--
erik
Received on Friday, 30 December 2005 12:17:36 UTC