- From: Ressler, Sandy (Fed) <sressler@nist.gov>
- Date: Wed, 15 Mar 2017 18:29:33 +0000
- To: Dominique Hazael-Massieux <dom@w3.org>, "public-webvr@w3.org" <public-webvr@w3.org>
- CC: Yingying Chen <yingying@w3.org>
- Message-ID: <CY4PR09MB122460A799C2BF42C990885EB5270@CY4PR09MB1224.namprd09.prod.outlook.com>
Hi Dominique...I think the timing is probably just about right for some level of standardization. Having been a participant in many standards efforts of the years (SGML, VRML, X3D) my one general area of concern is to not have the standards effort go down too academic (kitchen sink) kind of route, where features get added because they are conceptually interesting or elegant but no one is really asking for them. I think the W3C has generally managed to avoid that trap...so it would be great to go forth and standardize especially now BEFORE content specialized or specific to one piece of hardware or software platform becomes dominant. Sandy Sandy Ressler High Performance Computing and Visualization Group National Institute of Standards and Technology 100 Bureau Drive, STOP 8911 Gaithersburg MD, 20899 (301) 975-3549 Fax: (301) 975-3218 sressler@nist.gov @sressler ________________________________ From: Dominique Hazael-Massieux <dom@w3.org> Sent: Monday, March 13, 2017 8:41 AM To: public-webvr@w3.org Cc: Yingying Chen Subject: Toward standardization of WebVR? Dear WebVR Community Group, One of the conclusions of the Web & VR workshop we held in October 2016 was that WebVR was a key component needed to make the Web a viable platform for VR, and that work on standardizing it should be part of W3C's roadmap. https://www.w3.org/2016/06/vr-workshop/report.html For those not necessarily familiar with the W3C process, the benefits of the formal W3C standardization process (compared to the spec development in a Community Group) includes: * Royalty-free licensing commitment with the protections from the W3C Patent Policy * Strengthening of the specifications via so-called "horizontal reviews" from other W3C groups in the fields of accessibility, internationalization, security, privacy * More cross-pollination with other spec-developing Working Groups, esp. through the participation to the annual W3C Technical Plenary week * Assistance from the W3C staff with designated staff contact(s) who can help with process, public communication (press release, conferences, etc) and coordination with other groups and external liaisons I've been watching the great progress the community group is achieving on the WebVR API, and have started inquiries about the timing to start the formal standardization work on that API. Some of the early feedback I got was that the work should continue its incubation for a bit more time, and that during that time, it would be helpful for W3C to identify and ideally smooth any obstacle that the consensus-based standardization process might bring. I am now thus seeking input from the Community Group at large on two main questions: * what would be the criteria that you would see as relevant to determine that WebVR is mature enough to start its path on the standardization process? From my reading of our own internal best practices on the topic [1], WebVR ticks pretty much all of the boxes, but there may be constraints specific to this spec or community that would be worth knowing about. 1. https://www.w3.org/Guide/standards-track/ * what risks or obstacles can you think of that the standardization process might bring? I can imagine for instance that getting an early understanding of the impact of some of the horizontal reviews (e.g. accessibility) would help, but again, would prefer to get as clear a picture as possible to pave the way forward. Since horizontal reviews address issues that help implementation and deployment, not just standardization, how can we help those reviews to fit, for example with early use of self-review checklists. I'm interested in input from as many interested parties as possible, either on this list or by private email directly to me and my colleague Yingying Chen <yingying@w3.org>. I'm also happy to given more context and clarifications as needed. Thanks, Dominique Hazael-Massieux organizer of the W3C workshop on Web & VR
Received on Wednesday, 15 March 2017 18:30:09 UTC