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Timing Object at NABShow 2016 [via Multi-device Timing Community Group]

From: W3C Community Development Team <team-community-process@w3.org>
Date: Mon, 25 Apr 2016 11:57:41 +0000
To: public-webtiming@w3.org
Message-ID: <48329254c3cc4093a8775ed66837b0e8@www.w3.org>
Njål and I are just back from NABShow 2016, 16-21 April in Las Vegas where
MediaScape partners Norut and Vicomtech promoted the timing object and the W3C
Multi-device Timing Community Group. 

You may our main leaflet here : Timing object in a nutshell

Our setup in the Futures Park booth was fairly simple; four different laptop
devices and two smart phones.  As you can see in the picture we used the
laptops to present a selection of HTML5 videos being synchronized across the
different screens (using Shared Motion and the MediaSync library). Two laptops
were cabled, two on WiFi. We used Firefox and Chrome browsers. One smart phone
was used for controls (play, pause time-shifting the timing objects as well as
switching between videos). Another smart phone was used to present the audio of
the video. We also brought two pairs of headphones, one connected to a laptop
computer and one connected to the smart phone. This way, by using both
headphones together, our audience could verify echoless sync between smartphone
and laptop computer. We also made sure to reload the Web-browsers to demonstrate
how quickly sync is regained - fractions second as long as video data is
available. The demos ran in perfect synchrony for four consecutive days, without
as much as a glitch. That’s impressive - especially considering the poor
networking conditions in the NAB exhibition hall!

Reactions to the demonstrations were overwhelmingly positive. Many people
expressed excitement that there was an initiative aiming at improved support for
timing on the Web platform. People were also taken aback by the quality of the
synchronization as well as the prospect of doing this globally. Some people were
curious about use cases, whereas others immediately recognized the need for
timing and synchronization in various broadcasting applications, be it live
streaming, ad-insertion, tiled screen setups, timed UGC, collaborative viewing,
remote control or what not. We mentioned concrete use cases such as secondary
device applications, alternative audio tracks on secondary devices
(accessibility etc). We also presented more high level value promises such as
timing-consistency in UX and the important role of timing with respect to
integration and interoperability between heterogeneous media systems. Finally,
we had some very concrete interests from very central players. We’ll let you
know when interests materialize.

So, a big thanks to Norut, Vicomtech and MediaScape for an excellent show at
Next major event up for the Multi-device Timing CG will likely be a F2F in
Lisbon at TPAC 2016 in september. 

Best regards, Ingar


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Received on Monday, 25 April 2016 11:57:43 UTC

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