- From: Youenn Fablet <youenn@apple.com>
- Date: Thu, 27 Nov 2025 10:22:04 +0100
- To: Yvan Wamba <yvangoudjou04@gmail.com>
- Cc: public-webrtc@w3.org
- Message-id: <FDD16179-5F4D-4098-83FA-8999150C3EF3@apple.com>
Hi Yvan, Some thoughts below. > On 23 Nov 2025, at 19:00, Yvan Wamba <yvangoudjou04@gmail.com> wrote: > > Hello WebRTC WG, > > My name is Yvan Ngoudjou, and over the last few years I’ve been working on two WebRTC-based projects that exposed some behaviors or limitations where I believe feedback from the Working Group might be valuable. > > While implementing these projects, I encountered recurrent patterns related to multipoint architectures and large DataChannel transfers, and I would appreciate guidance or confirmation regarding the expected behavior from the current specification. > > 1. Multipoint (mesh) usage at small scale — API considerations > > In one of my projects, I implemented a small-scale multipoint architecture (3–6 participants) using pure mesh with RTCPeerConnection. > From a spec perspective, I’m trying to understand: > > a) Is the current API surface intended to fully support small multipoint scenarios via mesh, or are users implicitly expected to move toward SFU architectures for stability? > The current API should work for the usecase. TURN servers may be needed to ensure connection between peers. > b) Are there known areas in the spec where multipoint mesh creates edge cases (e.g., SDP negotiation sequencing, glare handling, ICE restarts across multiple peers) that the WG considers out-of-scope for further improvements? > I am not aware of issues, except maybe the case of ICE candidate restrictions in case camera/microphone is not granted. > c) Would the WG be open to documented guidance or non-normative notes addressing best practices for small multipoint topologies built purely on top of the standardized API? > > Mesh clearly works today, but in practice developers tend to rebuild custom logic around negotiation and connection orchestration. > Clarifying the WG’s position would help tool authors (including myself) understand the intended use boundary. > I am not aware of documents like this owned by the WG. > > 2. Large-file peer-to-peer transfer over DataChannels (>4 GB) > > My second project involves peer-to-peer transfer of large files using a reliable DataChannel with chunking. > During testing, several limitations surfaced: > > a) Transfers above ~4 GB fail or stall > > Across Chromium-based browsers, transfers of very large files tend to hang or terminate prematurely. > Is the specification expecting any implicit limitation (buffering, internal SCTP behavior, memory pressure, congestion control) that implementers must follow? > This looks like implementation restrictions, filing bugs is probably the way to go go. > b) Is there a recommended approach (from a WebRTC API standpoint) when handling long-lived DataChannels transporting high-volume data? > > For example: > > aggressive backpressure management? > > limiting RTCDataChannel bufferedAmount? > > recommended pacing strategies? > > The current spec gives implementers freedom, but guidance or non-normative notes might be beneficial for interoperability. > Working with implementors first seems the right approach to diagnose the issue you are facing. > > 3. iOS / Safari DataChannel interop issues > > During testing with Safari/iOS, even small file transfers (few MB) frequently fail. > This looks like an implementation restriction or a bug. > I understand that WebKit’s WebRTC implementation is still evolving, but I’d like clarification on: > > a) Are there known interop limitations for DataChannel reliability on iOS that the WG officially tracks? > > b) Would contributions documenting these failures (logs, reproducible tests, etc.) be useful to the WG or should they be directed exclusively to WebKit’s bug tracker? > > I am willing to provide reproducible test cases if they can help move discussions forward. > It would be great if you could provide reproducible test cases. Filing bugs at https://bugs.webkit.org <https://bugs.webkit.org/> for iOS WebKit is one way to provide such feedback. > > Closing > > I’d be happy to contribute additional implementation feedback, tests, or clarifications based on my experience with: > > multipoint mesh call setups, > > chunked high-volume DataChannel transfers, > > Safari/iOS interoperability issues. > > Thank you for maintaining this specification and for your guidance. > > Best regards, > Yvan Ngoudjou >
Received on Thursday, 27 November 2025 09:22:25 UTC