RE: Call for Participation: W3C/SMPTE Workshop on Professional Media Production on the Web, November 2021

Thank you Dom.

The workshop will include presentations from companies using WebRTC for media production, and limitations they've encountered in that context. It'd be great if WG members could join the live sessions to answer any questions or share your perspective.

Please register for the workshop or feel free to contact me directly (as one of the workshop chairs) if this is of interest.

Many thanks,

Chris

-----Original Message-----
From: Dominique Hazael-Massieux <dom@w3.org>
Sent: 31 August 2021 08:12
To: public-webrtc@w3.org
Subject: Fwd: Call for Participation: W3C/SMPTE Workshop on Professional Media Production on the Web, November 2021

A W3C workshop on the role of Web technologies for Professional Media Production (in collaboration with SMPTE) is planned for November - since WebRTC is one of the relevant technologies identified in the call for participation, I thought I would let the group know.

Dom

-------- Message transféré --------
Sujet : Call for Participation: W3C/SMPTE Workshop on Professional Media  Production on the Web, November 2021 Date de renvoi : Mon, 23 Aug 2021 08:01:42 +0000 De (renvoi) : chairs@w3.org Date : Mon, 23 Aug 2021 16:01:26 +0800 De : xueyuan <xueyuan@w3.org>

Dear Advisory Committee Representative,
Chairs,

W3C is pleased to call for participation in:

  W3C/SMPTE Workshop on Professional Media Production on the Web
  9-18 November 2021, Virtual Event
  https://www.w3.org/2021/03/media-production-workshop/


Professional media assets, including audio-visual masters for television and motion pictures, are increasingly being stored in the cloud. The workshop will connect the web platform and the professional media production communities and explore evolutions of the Web platform to address professional media production requirements.

This joint W3C/SMPTE event will be organized as a combination of pre-recorded talks followed by online discussions on GitHub, and culminating in a series of live sessions in November 2021.

Expected topics of discussions include:
* Use cases for professional media production, e.g. localization, accessible essence authoring, quality check (QC), mastering, manufacturing, etc.
* Support for professional media technologies (such as video codecs, immersive sound, timed text, access technologies, HDR/WCG)
* Applying existing/upcoming Web technologies to professional media production scenarios: WebGPU, WebGL, WebAssembly, WebCodecs, WebRTC Encoded Media, Web Audio, etc.
* Use of a Web application for client-side media editing versus use of a Web application for remote desktop access.
* Accurate essence synchronization, frame accuracy for video and sample accuracy for audio.
* Latency management when operating on media assets stored in the cloud trough a Web based interface, as well as in live media production workflows.
* Access to client capabilities, e.g. display capabilities.
* Application of visual effects in real time.
* Content security, including use of fine-grained access controls, content encryption and forensic marking, so as to track user interaction with in-production content and allow attribution of leaks.
* Metadata creation and management in production workflows, including metadata about content provenance and authenticity.
* With the awareness that tracking, attribution, and authenticity proofs, as above, can pose privacy harms, particularly outside of professional use cases, mechanisms for limiting their use outside of professional contexts, making it clear when they're in use, and making them opt-in.
* Compatibility with legacy systems and standards, e.g. timecode.
* Requirements for live and packaged media workflows.
* Audio and video contribution using web technologies, e.g. WebRTC or WebTransport.

Attendance is free for all invited participants and is open to the public, whether or not W3C/SMPTE members.

For more information on the workshop, please see the workshop details and submission instructions:
  https://www.w3.org/2021/03/media-production-workshop/

https://www.w3.org/2021/03/media-production-workshop/speakers.html


If you have any questions, please contact organizer Francois Daoust <fd@w3.org>.

W3C Members interested in sponsoring this workshop, see:
https://www.w3.org/2021/03/media-production-workshop/sponsors.html


Workshop organizers are also interested in expanding diversity of the program committee to cover other perspectives and regional specificities. Please reach out to François Daoust <fd@w3.org> if you are interested.

This announcement follows section 8 of the W3C Process Document:
   https://www.w3.org/2020/Process-20200915/#GAEvents


We look forward to seeing you there.

Xueyuan Jia, W3C Marketing & Communications

Received on Thursday, 16 September 2021 11:50:49 UTC