- From: Lennart Grahl <lennart.grahl@gmail.com>
- Date: Tue, 23 Oct 2018 19:05:00 +0200
- To: W3 WebRTC <public-webrtc@w3.org>
Hi everyone, we are repeatedly being told that *deploying* SCTP-based data channels is too cumbersome. But I have yet to find out what's so cumbersome about it. There are libraries that terminate SCTP-based data channels (in fact, I'm the maintainer of one particular implementation written in C called RAWRTC). Even though I wouldn't exactly call my implementation very mature, so far I have not heard of any deployment issues. The only thing that could be slightly related is an issue with cross-compiling... but that's pretty much it. Though, might be a popularity problem. I have overheard statements that usrsctp is immature. Please, if you believe so, explain why. I give you that much: It uses an awkward API since it moves the socket API into userspace. But that doesn't make it immature. Furthermore, you don't need to use its API directly since data channel implementations abstract it away. I've also heard that usrsctp is hard to deploy: If so, I would like to know that the issue is. There have been statements that there aren't any modern SCTP implementations, that it is an old protocol and there generally is no interest in it. That is not true, in fact there are people who have written one just for the purpose of using it in WebRTC: aiortc (Python 3), pions/webrtc (Go). I know of at least another person writing one in Rust and Tim has written one in Java. So, to come back to my original question: What are the actual *deployment* problems people face? If there is no deployment issue, what is it that drives you away from SCTP-based data channels? If you do have contacts that might be able to provide feedback, please forward them this mail. Cheers Lennart
Received on Tuesday, 23 October 2018 17:03:37 UTC