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Re: Reviewing the Web Audio API (from webrtc)

From: Robert O'Callahan <robert@ocallahan.org>
Date: Thu, 29 Mar 2012 18:10:48 +1300
Message-ID: <CAOp6jLa5SHbjzv_4-RkhKQLWJXeySLPu1=QFF8K82AGYoLoHJg@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: "Wei, James" <james.wei@intel.com>, "public-audio@w3.org" <public-audio@w3.org>, public-webrtc@w3.org
On Thu, Mar 29, 2012 at 3:33 PM, Chris Rogers <crogers@google.com> wrote:

> HTMLMediaElements already have a mechanism for synchronization using the
> HTML5 MediaController API.  Live stream (live camera/mic or remote peers)
> MediaStreams would maintain synchronization (I assume you mean audio/video
> sync in this case).  The Web Audio API would just be used to apply effects,
> not changing the synchronization.

Can you explain how audio/video sync would account for the latency
introduced by Web Audio processing? Have you found a way to do this

“You have heard that it was said, ‘Love your neighbor and hate your enemy.’
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doing that? And if you greet only your own people, what are you doing more
than others?" [Matthew 5:43-47]
Received on Thursday, 29 March 2012 05:11:18 UTC

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