- From: Rob Manson <roBman@mob-labs.com>
- Date: Tue, 16 Aug 2011 20:24:11 +1000
- To: Rich Tibbett <richt@opera.com>, "public-webrtc@w3.org" <public-webrtc@w3.org>
- Cc: Francois Daoust <fd@w3.org>, Stefan HÃ¥kansson LK <stefan.lk.hakansson@ericsson.com>, Alissa Cooper <acooper@cdt.org>
On Mon, 2011-08-15 at 13:03 +0200, Rich Tibbett wrote: > AFAICS it will be possible to assign a Stream object to a <video> and > then copy content from that <video> to a <canvas> and then use > getImageData against that <canvas> to obtain a still image/snapshot > from the original Stream object. This might be ok for accessing a single image, but surely this multi-step pipeline is really inefficient for repeated event loop style processing. It also makes it difficult, if not impossible to process the audio associated with these images in a synchronised way. Especially since there is no equivalent (except perhaps the Mozilla Audio Data API). roBman
Received on Tuesday, 16 August 2011 10:24:45 UTC