- From: Corentin Wallez via GitHub <sysbot+gh@w3.org>
- Date: Wed, 12 May 2021 08:39:46 +0000
- To: public-webrtc-logs@w3.org
Yes that's correct. WebGPU can render to canvases so the `CanvasImageSource` path should work. Maybe additional paths are added in the future but that one should work (at least in terms of spec) today. Note that `GPUBuffer` represents unstructured GPU memory (think `gpu_malloc`) while `GPUTexture` represents 2D (or 1D / 3D) memory with a specific format in an opaque layout. What we call "buffer" in the media world is closer in concept to a `GPUTexture`. -- GitHub Notification of comment by Kangz Please view or discuss this issue at https://github.com/w3c/mediacapture-transform/issues/34#issuecomment-839584916 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Wednesday, 12 May 2021 08:39:54 UTC