Re: [mediacapture-transform] Relationship to WebGPU (#34)

Yes that's correct. WebGPU can render to canvases so the `CanvasImageSource` path should work. Maybe additional paths are added in the future but that one should work (at least in terms of spec) today.

Note that `GPUBuffer` represents unstructured GPU memory (think `gpu_malloc`) while `GPUTexture` represents 2D (or 1D / 3D) memory with a specific format in an opaque layout. What we call "buffer" in the media world is closer in concept to a `GPUTexture`.

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Received on Wednesday, 12 May 2021 08:39:54 UTC