I know relative was more what we finally implemented, but let me see if we got absolute working as well. Below is the code for UVCControl lib and that Logitech camera this.uvcCamera = new UVCControl(1133, 2143); ptz(action: string): void { switch (action) { case "up": this.ptzCommandRelative(0, 1); break; case "down": this.ptzCommandRelative(0, -1); break; case "left": this.ptzCommandRelative(1, 0); break; case "right": this.ptzCommandRelative(-1, 0); break; case "stop": this.ptzCommandRelative(0, 0); break; case "zoomIn": this.ptzCommandZoomRelative(1); break; case "zoomOut": this.ptzCommandZoomRelative(-1); break; case "zoomStop": this.zoomStop(); break; default: } } ptzCommandRelative(pan: number, tilt: number): void { // PAN 1=left -1=right // TILT 1=up -1=down const buffer = Buffer.alloc(4); buffer.writeIntLE(pan, 0, 2); buffer.writeIntLE(tilt, 2, 2); this.uvcCamera.setRaw("relativePanTilt", buffer).catch(console.error); } -- GitHub Notification of comment by louisparks-sta Please view or discuss this issue at https://github.com/w3c/mediacapture-image/issues/263#issuecomment-804095035 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-configReceived on Monday, 22 March 2021 14:13:41 UTC
This archive was generated by hypermail 2.4.0 : Saturday, 6 May 2023 21:19:53 UTC