- From: jesup via GitHub <sysbot+gh@w3.org>
- Date: Mon, 25 Jan 2021 14:36:22 +0000
- To: public-webrtc-logs@w3.org
I proposed this quite a few years ago in the WG - making datachannels transferrable so that apps could process and respond to network input without waiting on the mainthread. A good example is a game with a datachannel connection to a server and/or to each other player. Game state maintenance could occur in a worker, while mainthread is frequently busy with user input and rendering. Similarly, we discussed possibly transferring mediastreams, and possibly already-connected connections -- GitHub Notification of comment by jesup Please view or discuss this issue at https://github.com/w3c/webrtc-extensions/issues/64#issuecomment-766859051 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Monday, 25 January 2021 14:36:25 UTC