- From: Sergio Garcia Murillo via GitHub <sysbot+gh@w3.org>
- Date: Fri, 07 Feb 2020 14:41:07 +0000
- To: public-webrtc-logs@w3.org
I strongly disagree with this, if this is the case, the jitterBufferDelay is useless if it just covers the time it is spent on the NetEq code which is only relevant for your implementation. As a developer I need to know what is the delay between the packet is received by the network until it is ready to be played. -- GitHub Notification of comment by murillo128 Please view or discuss this issue at https://github.com/w3c/webrtc-stats/issues/549#issuecomment-583417761 using your GitHub account
Received on Friday, 7 February 2020 14:41:09 UTC