- From: Joseph Potvin <jpotvin@opman.ca>
- Date: Sun, 11 Sep 2016 12:28:23 -0400
- To: Web Payments <public-webpayments@w3.org>
- Message-ID: <CAKcXiSo=RCfgtM1RJNCBCCXYxLhAjM4JDcQckTqskg8aHWGxAw@mail.gmail.com>
Interesting proposal. Two questions: 1. Don't large W3C member firms often face the same frustrations with other large competitor firms? Is this really a size issue ultimately, or a general governance issue? 2. Would your proposed approach have W3C funding implications, where some major donors find it less useful for constraining competition? And one tweak for consideration: RE: "Produce two implementations and a test suite." I'd suggest three, and on different platforms. Joseph Potvin Operations Manager | Gestionnaire des opérations The Opman Company | La compagnie Opman jpotvin@opman.ca Mobile: 819-593-5983 On Sun, Sep 11, 2016 at 11:39 AM, Manu Sporny <msporny@digitalbazaar.com> wrote: > Hi all, > > The mailing list traffic has been a bit anaemic since the Web Payments > Interest Group and Working Group started over two years ago. There's a > reason for that: a few of us involved with the work across the Web > Payments Community Group, Interest Group, and Working Group became > disillusioned regarding the process of doing work in this Community > Group and transitioning it into a Working Group. > > Fundamentally, we believe the tables to be tilted in a way that is not > in favor of Community Groups and thus having this community work on > anything else without getting some traction in the Web Payments Working > Group felt like we'd be complicit in creating an environment of false hope. > > The good news is that this has recently changed. Some of the work that > this group has done is now transitioning to a Web Payments Working Group > First Public Working Draft: > > Web Payments HTTP API Transitions to FPWD: > https://lists.w3.org/Archives/Public/public-payments-wg/2016Sep/0047.html > > I've recently had some time to write down some thoughts on transitioning > work from a Community Group to a Working Group where there are very > powerful players involved. It's a proposal, but thought it would be > worth it for this group to understand the dynamic we're under at W3C. > We'll have follow-up posts on the Web Payments HTTP API over the next > couple of weeks, but for now here's the blog post explaining the current > dynamic of getting new work started at W3C: > > The World Wide Web Consortium members standardize technology for the > next generation Web. It’s arguable that the way this process works does > not provide a clear path to progress work and favors large > organizations. This blog post explains why we ended up here and how we > could make the process more fair and predictable. > > http://manu.sporny.org/2016/rebalancing/ > > The contents of the blog post can be found below for W3C archival purposes: > > --------------------- > Rebalancing How the Web is Built > > Since the early 1990s, the World Wide Web Consortium (W3C) has > been the organization where most of the next generation Web has > been standardized. It is where many of the important decisions > around HTML, CSS, and Browser APIs are made. It is also where many > emerging non-browser related technologies like Linked Data, > Blockchain, Automotive Web, and Web of Things are incubated. > > The consortium has always tried to balance the needs of large > corporations with the needs of the general public to varying > degrees of success. More recently, a number of the smaller > organizations at W3C have noted how arduous the process of > starting new work at W3C has become while the [10]behavior of > large organizations continues to cause heartburn. As a result, > some of us are concerned that the process is going to further tilt > the playing field toward large organizations and unnecessarily > slow the rate of innovation at the heart of the Web. > > In this blog post I’m going to try to explain how creating new > technology for the core of the Web works. I’ll also suggest some > changes that W3C could make to make the process more predictable > and hopefully more fair to all participants. > > >From There to Here > > For most of its existence, the W3C has had a process for > developing next generation technology for the [11]Web Platform > that goes something like this: > > 1. Wait for a group of people to identify a problem in the Web > Platform and propose how adding specific new features would > address the problem. > 2. Create a Working Group to standardize the features in the Web > Platform that would solve the identified problem. > 3. Release an “official” technical specification under a patent > and royalty-free license that is used by Web developers to > varying degrees of success. > > It takes anywhere from 3-6 years for a technology to get through > the W3C process. The formation and operation of a Working Group > tends to be where the costs are fairly high in terms of W3C staff > resources, which means the cost of failure is also relatively high > for the organization as a whole. This has led to changes to the > process that have raised the bar, in a negative way, on what is > necessary to start a Working Group. The playing field has been > tilted to the point that some of us are concerned that a handful > of large organizations now have a tremendous amount of influence > on where the Web is going while large coalitions of smaller > organizations or the general public struggle to have their > concerns addressed in the Web Platform. > > Recently, W3C has [12]undergone a reorganization to make it more > responsive to the needs of the organizations and people that use > the Web. The reorganization splits the organization into multiple > functional groups: Strategy, Project Management, Architecture and > Technology, Global Participation, Member Satisfaction, Business > Development, etc. While the reorganization feels like a move in > the right direction, it doesn’t seem to address how difficult it > is to start and shepherd work through the W3C. Let’s analyze why > that is. > > Why Shepherding Work Through the W3C is Onerous > > It is claimed that one of the primary bottlenecks at W3C when it > comes to starting a new Working Group is allocating W3C staff > member time to the project. The argument goes that there are just > not enough W3C staffers for the workload of the organization. This > is because W3C exists on a thin gruel of funding from membership > fees (as well as other disparate sources) and hiring W3C staff to > help support new work is financially burdensome. We have limited > resources, so we must only pursue work that has the very highest > likelihood of success. This means that parts of the Web Platform > ecosystem develop far more slowly than they should. > > This dynamic has prompted a number of the larger organizations at > W3C to push back on new charters citing this bottleneck. This is a > misguided strategy. We shouldn’t be focused on eliminating as much > risk as possible, we should be focused on reducing the cost of > making mistakes. > > As a result of the focus on eliminating as much risk of failure as > possible, some of these large organizations have started > requesting new requirements for starting work. Some examples > include requirements like complete technical specifications, > “significant” deployments to customers, and large vendor support. > These new requirements are intended to increase the likelihood of > success and slow the rate of new work at W3C. While slowing the > rate of new work may address the staffing issue, it also creates a > situation where the W3C can’t keep up with the required amount of > standardization needed for the Web Platform to stay relevant. It > also creates a bias in favor of large organizations. > > We have seen these new requirements ignored when it suits a large > organization to do so (e.g. Web Payments and Web Application > Security). If a large organization can see how their company > financially benefits from an added feature to the Web Platform > they seem to have a much easier time getting work started at the > W3C as the “starting new work” requirements are not applied to > them in the same way as they are to the smaller organizations at > W3C. > > While I won’t go into all of them here, there are more double > standards, no pun intended, at play when transitioning work to a > Working Group at W3C. This dynamic results in significant > frustration from the smaller organizations at W3C when the goal > posts for starting new work keep changing based on the current > desires of the larger organizations. > > Regardless of whether or not this is a staffing issue, a > technology maturity issue, or one of the other new requirements at > play at W3C, one thing is certain. The list of requirements for > transitioning work from an experimental technology to a Working > Group at W3C is not clear and seems to favor larger organizations. > It is a source of extreme frustration for those of us that are > trying to help build the next generation Web and are NOT working > for a multi-billion dollar multinational corporation. > > The W3C Working Group Formation Checklist > > One remedy for the aforementioned problems is to employ a simple > but detailed checklist. This is one of the tools that is currently > missing for W3C members. > > Some have argued that this lack of a clear checklist is by design. > Some argue that the formation of every new Working Group is unique > and requires discussion and debate. Having participated in > starting multiple groups at W3C over the past decade, I disagree. > The details differ, but the general topics that are debated remain > fairly consistent. The data that you need to support the creation > of a Working Group tend to be the same. > > Here is the checklist that I’ve put together over the years after > much trial and error at W3C. The purpose of the checklist is to > gather data so that your community can prove that it has done its > due diligence to the W3C membership when requesting the creation > of a Working Group. > > 1. Clearly identify and articulate a problem statement. Do this > by sending out a survey to all organizations that you believe > may benefit from a standard. You will need at least 35 > organizations to become actively involved. I typically end up > having to contact close to 100 organizations to get this core > group formed. Example: [13]Digital Offers Problem Statement > Survey. > 2. Create a W3C Community Group around a broad version of the > problem statement and invite organizations to join the group. > Organize weekly calls to coordinate activity. Example: > [14]Credentials Community Group > 3. Gather use cases that these organizations want to support. > Specifically, gather use cases that are currently impossible > to achieve. This should be in the form of another survey where > you ask each organization about their most important use case. > You will eventually process this list down to 3-5 core use > cases. Example: [15]Verifiable Claims Use Cases Survey and > [16]Verifiable Claims Use Cases. > 4. Perform a gap analysis. Identify capabilities that are missing > from the Web Platform and explain why those capabilities can > address some of the use cases outlined in the previous step. > 5. Produce a proposed architecture and technical specification > that addresses part or all of the problem statement. If > possible, get multiple implementations of the technical > specification and deploy it at a few customer sites. Example: > [17]Verifiable Claims Architecture Document > 6. Create a draft charter for a Working Group that will take the > technical specification through the W3C standardization > process. The charter time frame should be for no more than 24 > months: 6 months to spin up, 12 months to finalize the specs, > 6 months to complete interoperability testing. Example: > [18]Verifiable Claims Working Group Draft Charter > 7. Create an executive summary for W3C member companies. > Summarize the work that the group has done. At this point you > have far more content than W3C member company representatives > have the time to read to determine if they want to join the > initiative. Ease their decision making process by providing a > summary. Example: [19]Verifiable Claims Executive Summary for > W3C Members > 8. Measure buy-in for the proposed Working Group Charter and > technical deliverables. The best way to do this is via another > survey that should be distributed to any organization that > participated in step #1, any organization that has joined the > work since then, and any W3C member organization that may be > impacted by the work. Example: [20]Demonstration of Support > for Verifiable Claims Working Group Charter Survey > > I don’t expect much in the list above to be controversial. There > are templates that the W3C membership should create for the > surveys and reports above. Having this W3C Working Group Formation > Checklist available will help organizations navigate the often > confusing W3C Process. > > Reducing Reliance on W3C Staff > > The checklist above makes the process of going from an > experimental technology to a W3C Working Group more clear. The > checklist, however, does not alleviate the W3C staffing shortage. > In fact, if the way W3C staff is utilized does not also change, it > might make the current situation worse. > > The W3C staff play a very important role in that they help > organizations navigate how to get things done via the W3C Process. > They help build consensus before and during a Working Group > activity at W3C. This can be a double-edged sword. If there is a > W3C staff member available to help, they can be a fantastic > champion for a group’s work. If there isn’t, and you’ve never > progressed work yourself through W3C, you will find yourself in > the unfavorable position of not knowing how to proceed. Many of > the staff members also have their own way of navigating the W3C > process and many of them have to repeat themselves when new work > is started. In short, there is a lot of engineering churn and > tribal knowledge at W3C; this is true of most standardization > bodies. > > The unfortunate truth is that building out the Web platform is > currently being restricted due to the way that we start and > progress new work at W3C. The W3C membership relies on the W3C > staff to its detriment. The W3C staff are incredibly helpful, but > there aren’t enough of them to support building out all of the new > functionality needed for the Web, and this is ultimately bad for > the Web. > > In order to address the staffing shortage, it is proposed that we > shift much of their work from executing upon the proposed > checklist, which is more or less what they do today, to verifying > that the checklists are being processed correctly. This is > effectively a quality control check on the work that groups are > doing as they work their way through the proposed checklist. This > offloads a significant chunk of W3C staff time to the groups that > want to see their work get traction while giving those groups > clear goals to achieve. > > Blocking Work at W3C > > W3C members currently have the ability to stop work that has > ticked all of the necessary boxes in the checklist mentioned > above. At present, large organizations tend to not become involved > with work until a vote for the Working Group is circulated by W3C > staff. Some members then suggest that they may vote against the > work if their viewpoint isn’t taken into account even though they > have not participated in the work to date. Some call this a part > of the process, but it is uselessly frustrating to those that have > spent years building consensus around a Working Group proposal > only to have a large W3C member company respond with a “Why wasn’t > I consulted” retort. > > So, now for the controversial bit: > > A W3C Community Group’s work should automatically transition to a > W3C Working Group if a significant coalition of companies, say > around 35 of them, have ticked all of the boxes in a predefined > W3C Working Group Formation checklist. > > This checklist should include the creation of two interoperable > implementations and a test suite. In other words, it should meet > all of the minimum bars for a Working Group’s success per the W3C > Process. Making this change achieves the following: > > 1. It clearly defines how experimental technology progresses to > being part of the Web platform so that organizations can > allocate resources appropriately. > 2. It reduces the workload on W3C staff members, which is a very > limited resource. > 3. It prevents large organizations from blocking work at W3C > while addressing their concerns around technological maturity. > > In the end, the checklist for starting work at W3C could look > something like this: > > 1. Clearly identify and articulate a problem statement. > 2. Create a W3C Community Group. > 3. Gather and document use cases. > 4. Perform a gap analysis. > 5. Produce a proposed architecture and technical specification. > 6. Produce two implementations and a test suite. > 7. Create a draft charter for a Working Group. > 8. Create an executive summary for W3C member companies. > 9. Survey organizations and demonstrate that at least 35 of them > are supportive of the work and technical direction. > > Each step above would have document templates that W3C members can > use as a starting point. None of the steps above require W3C staff > resources and if all steps are completed, the formation of a > Working Group is the natural outcome and should not be blocked by > the membership. > > This checklist approach may be seen as too constraining for some, > and that’s why it’s voluntary. Some organizations may feel that > they do not need to produce all of the work above to get a Working > Group and for those organizations, they can choose to ignore the > checklist. Initiatives not using the checklist should expect push > back if they choose to not answer some of the questions that the > checklist covers. > > Rebalancing How the Web is Built > > The current process for developing next generation standards for > the Web is too unpredictable and too constrained by limited W3C > resources. There are groups of small organizations that want to > help create these next generation standards; we have to empower > those groups with a clear path to standardization. We must not > allow organizations to block work if the champions of the work > have met the requirements in the checklist. Doing this will free > up W3C staffing resources to ensure that the Web Platform is > advancing at a natural and rapid rate. > > A W3C Working Group formation checklist would help make the > process more predictable, require less W3C staff time to execute, > and provide a smoother path from the inception of an idea, to > implementation, to standardization of a technology for the Web > platform. This would be great for the Web. > > References > > 10. https://manu.sporny.org/2016/browser-api-incubation-antipattern/ > 11. https://www.w3.org/wiki/Open_Web_Platform > 12. https://www.w3.org/2016/08/2016-reorg.html > 13. > https://docs.google.com/forms/d/e/1FAIpQLScVDxYlBTWchzK3kThdRTn0 > nulipPy6Hb5qLmRDLOdBtioFfQ/viewform > 14. https://www.w3.org/community/credentials/ > 15. > https://docs.google.com/forms/d/e/1FAIpQLSdQJWx8eMRkoTwA2TIWbigT > ipZ2lqZ_UPFzJbY8IvqmVAHr6A/viewform > 16. https://w3c.github.io/webpayments-ig/VCTF/use-cases/ > 17. http://w3c.github.io/webpayments-ig/VCTF/architecture/ > 18. http://w3c.github.io/webpayments-ig/VCTF/charter/rc-2.html > 19. http://w3c.github.io/webpayments-ig/VCTF/primer/ > 20. http://w3c.github.io/webpayments-ig/VCTF/support/ > > -- manu > > -- > Manu Sporny (skype: msporny, twitter: manusporny, G+: +Manu Sporny) > Founder/CEO - Digital Bazaar, Inc. > blog: Rebalancing How the Web is Built > http://manu.sporny.org/2016/rebalancing/ > >
Received on Sunday, 11 September 2016 16:29:14 UTC