- From: Joseph Potvin <jpotvin@opman.ca>
- Date: Tue, 10 Sep 2013 09:37:52 -0400
- To: Web Payments CG <public-webpayments@w3.org>
Manu, I shared your list of good practices for standards development & maintenance with a colleague who's long been active with the IETF "Michael Richardson" <mcr+ietf at sandelman.ca>. He adds... "I will add another important thing: the 1.0 has to anticipate the upgrade to 2.0 and beyond." On Mon, Sep 9, 2013 at 10:52 PM, Manu Sporny <msporny@digitalbazaar.com> wrote: > On 09/09/2013 09:48 AM, Ricardo Varela wrote: >> Some of the existing regulations are there to contemplate "use cases" >> that some projects may not have had to face yet and I think its not >> so wise to quickly disregard them all as "no longer relevant" > > +1 > >> On that note: I think it's important to separate the different areas >> in WebPayments that have to do with payment technologies, regulation, >> and virtual currencies. > > +1 > >> I don't see why we have such a zeal in linking all of those together. >> Are we saying that there will be no WebPayments standard until we >> have fully operational virtual currencies? > > Definitely not. I don't think anyone is saying that all of this stuff is > linked together such that we can't make reasonable progress based on the > practicalities of the regulatory environment today. > >> In the meantime, my opinion is that it would be good that at least >> some parts of those web payments find their way to real users out >> there, even if they have to be built over the "old" payment >> infrastructures > > Yes, absolutely. As we've seen, even most of the virtual/alt currencies > layer over the old payment infrastructure. That's going to be the way it > is for decades to come. > > For those of you that are not familiar with the process of creating > world standards, what Ricardo is getting at is very important to > internalize. > > To make progress toward something that will be a world standard takes a > tremendous amount of focused effort. You have to be practical about it, > which means that only a handful of the things we're trying to address > are going to be addressed in the 1.0 specifications. In general: > > Troubled standards: > > 1. Place design purity over practicality (XHTML2) > 2. Don't have an active community behind them (GRDDL) > 3. Are more complex than the task requires (SOAP) > 4. Misunderstand the target audience (RDF/XML) > 5. Try to do too much (WSDL) > 6. Are created in the Working Group, w/ no industry feedback loop (P3P) > 7. Has a timeline that is not restricted (XHTML2) > > Successful standards: > > 1. Are messy, but solve real problems in a pragmatic way (HTML5) > 2. Have active communities behind them (CSS3) > 3. Are simple, elegant, and reuse what works (JSON) > 4. Understand the target audience (HTML5) > 5. Are focused (PNG) > 6. Are largely done by industry before a Working Group starts (JSON-LD) > 7. Has a restricted timeline (less than 4 years) to hit 1.0 (JSON-LD) > > If what Ricardo is saying is that we should focus on the latter 6 items > if we want the work that this group is doing to succeed, I couldn't > agree more. > > -- manu > > -- > Manu Sporny (skype: msporny, twitter: manusporny, G+: +Manu Sporny) > Founder/CEO - Digital Bazaar, Inc. > blog: Meritora - Web payments commercial launch > http://blog.meritora.com/launch/ > -- Joseph Potvin Operations Manager | Gestionnaire des opérations The Opman Company | La compagnie Opman http://www.projectmanagementhotel.com/projects/opman-portfolio jpotvin@opman.ca Mobile: 819-593-5983 LinkedIn (Google short URL): http://goo.gl/Ssp56
Received on Tuesday, 10 September 2013 13:38:45 UTC