- From: Erik Anderson <eanders@pobox.com>
- Date: Mon, 04 May 2015 08:54:47 -0400
- To: Web Payments CG <public-webpayments@w3.org>, public-webpayments-comments@w3.org
> Anyway, I wouldn't design a mobile payment system so that it requires > Internet connectivity. Pushing [an encrypted locally signed > transaction + a URL to the bank] through the merchant seems like a > viable approach both for Web and Local payments. Assuming that the > merchant also is off-line is IMO bending things one step too much. W3C = Browser not a mobile phone. At a certain point device limitations and internet connectivity are major factors of what kind of transaction is possible. 1) Confirmation code to a merchants POS 2) High value transaction requiring a 2nd confirmation step, biometric matching, or real-time regulatory reporting 3) Delivery of an eReceipt 4) International payment 5) Transaction requiring a currency clearing house. Say EURO to USD or Bitcoin to 6) 1 time use electronic coupon or usage of loyalty points for a transaction 7) Lets not discount the back end payment systems require connectivity with their users. Now a days connectivity is required for a lot of our lives. BTLE, NFC, visual payment systems like QRCodes are still "connected" just differently. Nearly all use cases require a "connectivity" of some sort. In the case of where connectivity is an issue I expect new technologies like a Wocket Wallet will be used instead. If all else fails, punt to the standard card transaction. Erik Anderson Bloomberg R&D & Co-chair W3C Web Payments IG/SG
Received on Monday, 4 May 2015 13:34:09 UTC