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Refining Touch Area

From: Doug Schepers <schepers@w3.org>
Date: Mon, 31 Jan 2011 17:44:21 -0500
Message-ID: <4D473B45.4040303@w3.org>
To: Chase Douglas <chase.douglas@canonical.com>
CC: public-webevents@w3.org
Hi, Chase, Stephen-

Thanks for the feedback.  You both seem to be saying the same thing; 
please correct me if I'm missing some subtlety.

I'm happy to refine the definition of touch area.

The question becomes, should we define these as several individual 
attributes, or as a new data type or object with the angle values. 
Anyone have any thoughts?

-Doug Schepers
W3C Team Contact, SVG, WebApps, and Web Events WGs

Chase Douglas wrote (on 1/31/11 2:37 PM):
> The one
> area of concern I had was about the touch shape. The spec only provides
> for radiusX and radiusY, which means that touch shapes must have rigid
> angles of 0 or 90 degrees.
> What we have coming out of the Linux kernel is a touch angle and major
> and minor axes lengths:
> http://www.mjmwired.net/kernel/Documentation/input/multi-touch-protocol.txt#179
> This would provide for any angle of touch input. I would like to suggest
> following this approach and adding an angle parameter to touchpoints.

Stephen M. Webb wrote (on 1/31/11 2:53 PM):
> The limitation of the contact area description of the TouchPoint
> Interface to axis-aligned ellipses is unnecessarily restrictive.
> I would suggest this datum is better described with a triplet of
> semimajor and semiminor axis lengths and rotation angle, at the very
> least.
Received on Monday, 31 January 2011 22:44:24 UTC

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