- From: Boris Zbarsky <bzbarsky@mit.edu>
- Date: Thu, 22 Dec 2016 09:43:19 -0800
- To: public-webapps@w3.org
On 12/22/16 6:17 AM, Florian Bösch wrote: > Afaik this stems from a limitation of Windows not shared by other OS'es. > Does Firefox behave similarly? The Firefox behavior is as follows: 1) There is no limit. 2) Only entries for gamepads that are or were present are returned. 3) If a gamepad is removed, its spot in the array becomes null. So calling getGamepad() if there are no gamepads will return an empty array. At least on Mac; I haven't tested on Windows. Note that the length of the array _has_ to be able to be more than 4, because of the connection/disconnection behavior. If I connect and then disconnect 5 gamepads and then connect a 6th one, the spec requires that an array of length 6 be returned. That said, the spec allows the array to be arbitrarily longer than the actual set of gamepads, padded with null; this is indistinguishable from the state where gamepads used to exist at those indices and then were disconnected. So the Chrome/IE behavior described of returning a length-4 array filled with null (not undefined) is spec-compliant. -Boris
Received on Thursday, 22 December 2016 17:43:52 UTC