- From: Ashley (Scirra) <notifications@github.com>
- Date: Thu, 28 May 2026 04:00:09 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 28 May 2026 11:00:13 UTC
AshleyScirra left a comment (w3c/gamepad#37) I just want to add that this would be useful for our browser-based game engine [Construct](https://www.construct.net). By default it runs the game engine in a web worker with OffscreenCanvas. Currently we have to poll for gamepad input in the main thread and postMessage() the data to the worker. If the new gamepad input events are only supported in the DOM as well, then it has the same problem. Being able to access gamepad input directly from a worker would be both convenient and help reduce input latency. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/37#issuecomment-4563344866 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/issues/37/4563344866@github.com>
Received on Thursday, 28 May 2026 11:00:13 UTC