- From: Gabriel Brito <notifications@github.com>
- Date: Mon, 16 Mar 2026 16:19:20 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Monday, 16 March 2026 23:19:24 UTC
@gabrielsanbrito commented on this pull request.
> <li>If |navigator|.{{Navigator/[[hasGamepadGesture]]}} is `false` and
- |gamepad| [=contains a gamepad user gesture=]:
+ |document| is a [=Document/fully active descendant of a top-level
+ traversable with user attention=] and |gamepad| [=contains a gamepad
Should we create an alias for "focused"?
"A [=Document=] |document| is focused if |document| is a [=Document/fully active descendant of a top-level traversable with user attention=] and |gamepad| [=contains a gamepad user gesture=]:"?
>
Thinking about our current event model and the upcoming [Input Events](https://github.com/MicrosoftEdge/MSEdgeExplainers/blob/main/GamepadEventDrivenInputAPI/explainer.md), should we also only dispatch events if the tab is focused?
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Received on Monday, 16 March 2026 23:19:24 UTC