- From: Maksim Sadym <notifications@github.com>
- Date: Mon, 22 Sep 2025 05:38:56 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Monday, 22 September 2025 12:39:00 UTC
@sadym-chromium commented on this pull request.
> + </li>
+ </ol>
+ </li>
+ <li>
+ Return `null`.
+ </li>
+ </ol>
+ <p>
+ To <dfn>vibrate a simulated gamepad</dfn> |gamepad| given a [=navigable=] |navigable| and {{GamepadEffectParameters}} |effectParams|:
+ </p>
+ <ol>
+ <li>
+ Let |deviceId:string| be [=the identifier for a simulated gamepad=] |gamepad|.
+ </li>
+ <li>
+ If |deviceId| is `null`, abort these steps.
Maybe we want to notify the user that the given gamepad is removed by throwing an exception?
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Received on Monday, 22 September 2025 12:39:00 UTC