- From: Maksim Sadym <notifications@github.com>
- Date: Wed, 07 May 2025 02:02:51 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Wednesday, 7 May 2025 09:02:55 UTC
@sadym-chromium commented on this pull request. > + [=unavailable=], and detecting when input controls have updated input + values. + </p> + <p> + A [=gamepad=] has a <dfn>gamepad identifier string</dfn>, a + human-readable string that identifies the brand or style of + [=gamepad=]. The content is decided by the [=user agent=]. + </p> + <p> + A [=gamepad=] may be a physical device. If so, it has an <dfn>input + control layout</dfn> that describes the position, orientation and type + of each input control on the physical device. The [=user agent=] is + responsible for recognizing when an [=input control layout=] + <dfn data-lt="corresponds with">corresponds with a standard + layout</dfn>, meaning the relative positions and orientations of its + input controls are close enough to the standard layout that a user can sgtm -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/222#discussion_r2077172274 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/222/review/2820993816@github.com>
Received on Wednesday, 7 May 2025 09:02:55 UTC