Re: [w3c/gamepad] Rewrite the spec with references to the Model section (PR #222)

@marcoscaceres commented on this pull request.



> +        triggers, joysticks, thumbsticks, touch surfaces) and output controls
+        (haptic actuators). A [=gamepad=] is <dfn>available</dfn> if the [=user
+        agent=] can read the current state of its input controls. A [=gamepad=]
+        that is not [=available=] is <dfn>unavailable</dfn>. The collection of
+        input and output controls for a [=gamepad=] cannot change while the
+        [=gamepad=] is [=available=]. Each input control has one or more
+        <dfn>input values</dfn> that may update over time.
+      </p>
+      <p>
+        The [=user agent=] is responsible for enumerating [=available=]
+        [=gamepads=], detecting when [=gamepads=] become [=available=] or
+        [=unavailable=], and detecting when input controls have updated input
+        values.
+      </p>
+      <p>
+        A [=gamepad=] has a <dfn>gamepad identifier string</dfn>, a

consider just doing: 
```suggestion
        A [=gamepad=] has a <dfn data-for="gamepad">identifier string</dfn>, a
```


And then references via [=gamepad/identifier string=]

-- 
Reply to this email directly or view it on GitHub:
https://github.com/w3c/gamepad/pull/222#pullrequestreview-2922887182
You are receiving this because you are subscribed to this thread.

Message ID: <w3c/gamepad/pull/222/review/2922887182@github.com>

Received on Thursday, 12 June 2025 23:30:40 UTC