- From: Matt Reynolds <notifications@github.com>
- Date: Fri, 25 Apr 2025 20:25:30 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Saturday, 26 April 2025 03:25:34 UTC
@nondebug commented on this pull request. > + A [=gamepad=] may have [=haptic actuators=]. A <dfn>haptic + actuator</dfn> is an output control capable of moving the [=gamepad=] + in a way that can be felt by the user. A <dfn>haptic effect</dfn> is + the use of one or more [=haptic actuators=] to provide feedback to the + user. The [=user agent=] is responsible for commanding [=haptic + actuators=] to play and stop [=haptic effects=] on [=available=] + [=gamepads=]. Yes, "the use of" was awkward and this is more fluid. Modified to emphasize that a single effect can be composed of vibrations from multiple actuators: > A [=haptic actuator=] can be used to generate a **haptic effect** that provides feedback to the user. Vibrations from multiple actuators are combined to generate more complex haptic effects. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/220#discussion_r2061137303 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/220/review/2795710298@github.com>
Received on Saturday, 26 April 2025 03:25:34 UTC