Re: [w3c/gamepad] Should spec a buffering/refresh interval model of gamepad data? (#22)

> In chromium [...] We poll gampads from the OS at 60Hz and we produce a snapshot of the actual state - as provided by the OS, which might already include some buffering and/or delay - which is returned in getGamepads().

Just for posterity, this is not true anymore, see https://github.com/w3c/gamepad/issues/46#issuecomment-898047035

> Chrome currently polls at 250 Hz (4ms polling interval):
> 
> https://source.chromium.org/chromium/chromium/src/+/main:device/gamepad/gamepad_provider.cc;l=100;drc=d024ced704c7a375bce2d9d6654ae4807bfe934b

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Received on Saturday, 14 September 2024 08:07:40 UTC