- From: Gabriel Brito <notifications@github.com>
- Date: Thu, 14 Nov 2024 16:46:23 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Friday, 15 November 2024 00:46:27 UTC
@gabrielsanbrito commented on this pull request. > + <dt> + <dfn>touchId</dfn> attribute + </dt> + <dd> + Unique id of the touch event. Range is [0, 4294967295]. + <p> + The user agent is responsible for: + </p> + <ul> + <li>Incrementing the id for each subsequent touch event based on + information provided by the device API. + </li> + <li>Maintaining the uniqueness of the id per origin to prevent + fingerprinting. + </li> + </ul>{{GamepadTouch/touchId}} SHOULD be set to a default value of 0 Instead of using `0` here, should we store a `touchId` counter in an internal slot somewhere? Maybe in the target `Gamepad` object? -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/198#pullrequestreview-2437459858 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/198/review/2437459858@github.com>
Received on Friday, 15 November 2024 00:46:27 UTC