- From: Matt Reynolds <notifications@github.com>
- Date: Fri, 24 May 2024 17:38:51 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Saturday, 25 May 2024 00:38:55 UTC
@nondebug commented on this pull request.
> <ol>
- <li>If |effectPromise| and
- [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}}
- are still the same, set
- [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}}
- to `null`.
- </li>
- <li>[=Queue a global task=] on the [=relevant global
- object=] of [=this=] using the [=gamepad task source=] to
- [=resolve=] |effectPromise| with
- {{GamepadHapticsResult/"preempted"}}.
+ <li>If [=this=].{{GamepadHapticActuator/[[sequenceId]]}} is
+ |resetSequenceId|:
Done
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Received on Saturday, 25 May 2024 00:38:55 UTC