- From: Marcos Cáceres <notifications@github.com>
- Date: Tue, 26 Mar 2024 04:53:08 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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- Message-ID: <w3c/gamepad/pull/196/review/1958863543@github.com>
@marcoscaceres commented on this pull request. > @@ -952,6 +953,17 @@ <h2> .. 1.0] </td> </tr> + <tr> + <td> + <dfn data-dfn-for="GamepadButton">[[\type]]</dfn> + </td> + <td> + `undefined` + </td> + <td> + Indicates the button type the controller is held in. ```suggestion The button type of the controller. ``` > + <tr> + <td>squeeze_right_lower</td> + <td>Xbox Elite Wireless Controller</td> + </tr> + </tbody> + </table> + <section> + <h3> + <dfn>GamepadButtonType</dfn> Enum + </h3> + <p> + This enum defines the set of possible button types. + </p> + <pre class="idl"> + enum GamepadButtonType { + "", /* unknown, or not applicable */ Better to make it explicit. ```suggestion "unknown", ``` And if not applicable, maybe we should make . type nullable? > - <td> - axes[3] - </td> - <td> - Vertical axis for right stick (negative up/positive down) - </td> - </tr> - </tbody> - </table> - <figure> - <img src="standard_gamepad.svg" alt=""> - <figcaption> - Visual representation of a [=Standard Gamepad=] layout. - </figcaption> - </figure> + <section> @xingri, would it be possible to revert some of this so it only shows what you changed? -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/196#pullrequestreview-1958863543 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/196/review/1958863543@github.com>
Received on Tuesday, 26 March 2024 11:53:12 UTC